Procedural Surface Painting
Procedural Surface Painting~ You can most easily picture this by imagining a paintball gun. Shoot at a wall, it leaves a paint splatter against the wall. Shoot it at the floor, leaves one at the floor....
View ArticleOrthographic (Birds-Eye View/Top-Down) Player Follow Script w/ Smoothing
To put it simply, I'm very much hoping someone can quickly write up a fairly simple follow script (with dampening). I've opened approximately forty seven links from *the Google machine* and...
View ArticlePopular Color/Light Bleeding Effect
Searching for aid in hunting down this recently popular effect from Unity games across the board. (2D/3D alike.) Not entirely sure how to describe it, so I'll leave that to the photos below. The mild...
View ArticlePrefab Seed-based Procedural Generation (Picture Inclu.)
Hello everyone, hope you're having a wonderful day. In short, I have a project I need to start prototyping, and no way to start this from scratch myself. (I wouldn't even know where to begin.) **Hang...
View ArticleDynamic Ambient Light 'Flicker' Effect | Example/Custom Images Inc.
**Forewarning:** This is not a request for you to go out of your way to make it. Looking for any possible external examples, suggestions in achieving this, or store assets. That said, I am a relatively...
View ArticleFunction Error | KeyNotFoundException: The given key was not present in the...
**Hey Unity Answers.** Recently I purchased an asset from the Unity Asset Store, and have found a complete lack of support. I've managed to clean up most of the errors to salvage the asset for my...
View Article[Unanswered] "Pixel Perfect" Mobile 'CoC Style' Touch Camera Movement -...
**Edit:** I've added an **[Unanswered]** tag, just to make everything clear. This is mainly due to the question having well over a hundred views, but only one reply and that from when it was first...
View ArticleiOS App Startup | Empty scene takes fifteen seconds to load, complex scene is...
Below are my current build settings. ![alt text][2] - Scene (0) 'Loader' is a completely empty scene, apart from a single simple button which loads Scene (1) 'Playground' when tapped. This is loaded on...
View ArticleSmall Sound File Import - Results in 40+/mb File Size!
Currently I'm trying to simply import a very basic sound file into my Unity Project, and it's apparently harder than it sounds. As displayed in the images below, the short three-four minute sound file...
View ArticleUnity 5.1.2f1 (Latest) - Unable to enable Metal Rendering Engine in iOS Build
This is a fairly straight-forward question, and due to that I can't find any topics concerning the matter on Google or like-wise. How do you enable/select Metal as your rendering engine when compiling...
View Article"value must be greater than 0" - (Filename: Dynamics3/Cloth.cpp Line: 701)
Within the past week or so, I've gotten this constant error while running every scene in our project. Spent hours upon hours searching every nook of Google, and every cranny of our code to find what...
View ArticleC# Inheritance - Reference the INSTANCE of a variable, is it possible?
I've been digging around and have found many similar but not exactly matching results to this question, all of which have made this infinitely more confusing. Below is example mock-up code of what...
View Article[Model] Imported Model - Resets to random rotation upon Play Mode
Evening everyone, Today we're trying to import a simple FBX model into a brand new Unity project, in a fresh new scene. In the import menu and game scene, the rotation/position are set to (0,0,0)...
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