Within the past week or so, I've gotten this constant error while running every scene in our project. Spent hours upon hours searching every nook of Google, and every cranny of our code to find what could be causing this odd error. There aren't any DLL's in the project, and this certainly wasn't my error.
`"value must be greater than 0"
UnityEditor.DockArea:OnGUI() `
*Note:* This is the latest version of Unity 5.
![value must be greater than 0 | UnityEditor.DockArea:OnGUI()][1]
Finally, I got the thought to check the editor logs Unity produces in AppData. Thus, the source.
`(Filename: C:/buildslave/unity/build/Runtime/Dynamics/Dynamics3/Cloth.cpp Line: 701)
value must be greater than 0`
I don't have access to the source code of Unity, as that's where the error lies. Perhaps there is something wrong with the cloth objects used within the project, but I have no way of knowing what or where without further information.
Hopefully someone here does, or has past experience with such an error. Regardless, it's much appreciated.
[1]: /storage/temp/53070-save.png
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